C++
has two floating-point types. The float
type uses half the storage of the double type, but it can only store 6–7 digits. Many years ago, when
computers had far
less memory than they have today, float
was the standard type for
floating-point computations, and
programmers would indulge in the luxury of “double precision” only when they needed
the additional digits. Today, the float
type is rarely used.
By
the way, these numbers are called “floating-point” because of their internal
representation in
the computer. Consider numbers 29600, 2.96, and 0.0296. They can be represented
in a
very similar way: namely, as a sequence of the significant digits—296—and an
indication of the
position of the decimal point. When the values are multiplied or divided by 10,
only the position
of the decimal point changes; it “floats”. Computers use base 2, not base 10,
but the principle
is the same.
How to change the size of output screen being shown while running the program.
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